About This GameA ROOM BEYOND, is fantasy point and click adventure based on essential subjects of human existence. This novel game draws the drama around the “Fog Wanderer”, a murderous apparition scaring a small village in a Lovecraftian world. Help the villagers to solve the murder mystery and discover your own fate which seems to be oddly woven into the entire drama.A philosophical story is built upon inspiration coming from the book The Top Five Regrets of the Dying. Videogames such as Alone in the Dark 1, The Last Door and the famous Lucas Arts games significantly influenced the general tone and coloring of the game, as well as the art of H.P. Lovecraft and E.A. Poe. The game’s innovative mix of pixelart and low-poly rendering has attracted a lot of interest among players and artists. SynopsisWhen you awake, you find yourself trapped in a gloomy cave. Dim candle light reveals strange symbols and cult objects all over this place. You can’t remember what happened, but this place gives you shivers. There is a tiny ray of light in the distance which might lead to a room beyond this darkness. Outside the cave you find yourself in a forest which is surrounded by deep gorges and thick layers of fog. A crowd of people lives here in fear of an ominous apparition that creeps through the fog for manhunt. Help the villagers to solve the mystery of the murderous fog wanderer and uncover the fate that brings you to this place. GameplaySimplified control of the game can be learned fast and allows a quick start. No strong prior experiences with computer games are needed for playing A Room Beyond. All interactions can be accomplished by clicking or dragging the mouse pointer. The game does not define specific timing so that players can take their time to explore the virtual world. Additonal game features are unlocked gradually while progressing storyline. Technology & Style2.5D Perspective: The game’s visual perspective is known as 2.5D, which describes a combination of 3D effects in a general 2D stage design. Both types bring their own benefits to the game: Interaction and navigation is easy in a 2D scenery, but visual perception of depth is increased by using 3D objects. Pixel Style: Manual and procedural processing steps create a mosaic-like pixel effect which results in a graphical abstraction that increases the scope of visual interpretation and stimulates players’ imagination. Combination of both, smooth animations brought by modern technology and the look and feel of retro pixel game design leads to a fresh contemporary graphic style. a09c17d780
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If you liked The Last Door and\/or Alone In The Dark (the old ones), go head first. Episode 2 moves to Beta status:
Also don't miss the brand new teaser trailer for Episode 2 here in the product description or on YouTube. How to play Episode 2 Open Steam and let the client update your game installation. Start A Room Beyond and continue a saved game. As Episode 2 continues Episode 1 it is not possible to directly start in 2. You have to finish Episode 1 to continue to the next chapter via the new Episode tree shown at the end of each episode: There is no new contents (only general bugfixes) in the demo, Episode 2 content is exclusively included in the purchasable full version. This release was tested to be stable in common. However if you find a bug, let me know so I can fix it. Best, -- René CHANGE LOG for PATCH 2.0. Episode 3 released (Patch 3.0): Hi everyone, I am very happy to finally present the release of Version 3.0! Episode 3: The Voice from the Deep ... is now live on Steam and contains a big pack of new contents:
Also don't miss the brand new trailer for Episode 3: How to get Episode 3 Update to Episode 3 is free for everyone who already purchased the game. If you only played the free demo yet, purchase a full version in the Steam store now to get Episodes 1, 2 and 3 immediately (plus episodes 4 and 5 in 2017). How to play Episode 3 Open Steam and let the client update your game installation. Start A Room Beyond and continue a saved game. As Episode 3 continues Episode 2 it is not possible to directly start in Episode 3. You have to finish Episode 2 to continue to the next chapter via the Episode tree shown at the end of each episode: This release was tested to be stable in common. However we are still in Early Access and if you find a bug, let me know so I can fix it. :) Best, -- René CHANGE LOG for PATCH 3.0. Patch 5.1: Just a minor update that fixes issues found since the final release. Thanks again to everyone reporting these bugs. :) CHANGELOG for PATCH 5.1. Patch 1.9: This is a summary of the most important updates, changes and bugfixes for A Room Beyond version 1.9 which went online today. They apply to both, the free demo of Episode 1 and the Early Access full version. New Content & Design Changes
Dear followers, today we celebrate the release of Version 4.0!
Episode 4: The Cat in the Mirror. Patch 2.1 - Support for French & Italian:
Bonjour France & Ciao Italia! Thanks to the great team from RuM Corp.se Localization Pro[www.rumcorpse.com] we now have full French and Italian language sets in the current release of A Room Beyond! All in-game texts, menus and dialogs for Episodes 1 and 2 are available in four languages now. Additional fixes The new release also includes a couple of minor bug fixes and optimizations, check out the details below. Best, René Changelog for Patch 2.1. Patch 1.10: Patch 1.10 is a small update implementing some user feedback. Optimizations & Adjustments
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About This GameFable Fortune is a game of Choice and Consequence. Play as one of six unique Heroes in a card game with fast-paced and thrilling tactical gameplay. At the start of a match, you must choose your quest. Completing quests earns unique rewards which can help turn the tide of battle. On completing a Quest, you must choose, Good or Evil? Turning to Good or Evil changes the abilities your hero can use, but also the powers and properties of your cards. This means you can react to your opponent, changing your strategy and the cards in your hand based on the choices you make. Fable Fortune has been designed from the ground up around 2 player co-op. Team up with a friend or stranger to learn the game, working together to take down challenging Raid Bosses. In Co-op mode, you take turns to fight, but you share each others units. For the hardest challenges, you’ll need to work closely with an ally, designing decks and picking heroes which synergize with each other. Beat bosses to earn exclusive prizes and rewards. Different Arenas have different Quests and Rewards, changing the battlefield. Every week, you’ll see special events with entirely different rules. Only moustaches allowed? Max power mode? Hatch an Egg each time you use your hero power? We aim to have an ever changing, evolving meta which rewards experimentation and puts a focus on strategy and skill. Matches in Fable Fortune start with 3 Gold, meaning it’s straight into the action quickly. For each deck you create, you can pick a special ‘Trophy’ card which you’ll receive if you’re playing second, to get things off to a strong start. Fable Fortune allows you to defend any unit on the battlefield with the ‘Guard’ feature. Because any unit can protect your Hero, this open up a huge range of deck-building strategy and possibilities. Choose to protect yourself, or your most powerful units. Some units have special abilities which will trigger when they’re placed into Guard. We’ve focused on minimizing randomness in the game; emphasizing skill and strategy. On top of any purchases you make, you’ll start the game with 10 Card Packs. This includes a Guaranteed Fabled Card. The first time you play a hero, you’ll get two packs, and can gain more than 50 just for levelling heroes. We’ll regularly be rewarding new and interesting cards for taking part in Events, Co-op or PvP. Whether you choose to spend money or not; we want the game to be enjoyable and competitive. We're a small, passionate development team. We're huge card game and Fable fans, and we've had a lot of fun making this game Through the Early Access period, we've worked closely with the community to expand, tweak and update the game. We're now at 1.0 release and we'll be continuing to update the game with new content, events and features based on your feedback Thanks for your support! We hope to see you on the battlefield! a09c17d780
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About This GameJoin Pixel as he quests through gaming history, teleporting across the most iconic video game systems of generations past. He’ll have to jump, dodge and play smart if he wants to survive all the traps, puzzles and enemies waiting to take him down at every turn. Move, think, jump or die is the motto Pixel must live by if he wants to unlock the next console on his historic journey.Enter into a living, playable museum of video game history: A museum that spans across three decades, featuring 19 historically inspired consoles and over 100 levels to conquer. A museum of sharp things, meanies and free falls - in which you will die. A lot. And the fun’s just getting started. Whether you’re nostalgic for these classic consoles or it’s your first time experiencing them, now it’s your turn to make gaming history! *As a thank you to those who have supported Life of Pixel, we have upgraded existing users to Super Life of Pixel for free! Right now, the Super edition is only available on PC. Mac and Linux users, or those on PC who prefer the original Life of Pixel experience can still play the “classic” version by opting in through the “betas” tab. Step 1: From your library, right Click on Life of Pixel or Super Life of Pixel, and click “Properties” Step 2: Click on the “Betas” tab and select to opt-in to the “classic” build and hit close. The classic version of Life of Pixel will download and be available in your library. You can always choose to switch between the editions at your will.* GAME FEATURES:Inspired by the 8 & 16-bit Eras Take a journey with the wizened Professor Pixel and revisit the golden age of gaming. Featuring a massive variety of beautiful pixel art from classic 8 & 16-bit game systems, such as Amiga, SNES, Mega Drive, Commodore 64, Apple II, Game Boy, NES, Atari 2600, ZX Spectrum & Master System! Revisit Classic Games Look out for nudges to console classics like Mega Man, Castlevania, Zelda, Streets of Rage, Shinobi, Metroid, Wonder Boy, Pitfall, Sonic & more. Revisit computer legends such as Turrican, Uridium, Jet Set Willy, James Pond, Rick Dangerous, Prince of Persia, Impossible Mission, Exile & lots more. Loads of Secrets! Dozens of special secrets to uncover and experience. From silly little touches through to great big mega-epic secrets! Look out for jetpacks, bubbles to fly, trampolines, hidden rooms and maps, aeroplanes, skateboards and even a Sinclair C5! Awesome Power-ups Special power-ups and equipment with levels featuring puzzles and secrets only accessible using Pixel's new found abilities. Fire pixel from a cannon, reach high areas by bouncing on a trampoline, use the Super Potion to defeat enemies, smash the baddies with the mine cart, deploy the Bomb to destroy walls and uncover hidden secrets! Chip Music Goodness We've worked with amazing chip musicians such as Eric Shumaker, Gavin Harrison, Rob Lynch, Ashton Morris and others to create a fantastic chip music soundtrack for the game - and not forgetting the sound effects too! All audio created with either the original hardware or VST based emulation. Steam Leader Boards Compete online against other players from all over the world to earn the best level completion times! Steam Achievements Earn your dues and show what you are made of, while honing your platforming skills. QUOTES:Recommended by Shuhei Yoshida @YOSP (President of Sony's Worldwide Studios) "Really loving LIFE OF PIXEL (aka semi SUPERMEATBOY for VITA)! Playing the Atari 2600 levels is like stepping back in time!!:)" David Jaffe @davidscottjaffe (Video Game Designer/Director) "Life of Pixel is brilliantly clever" Punk and Lizard "Life of Pixel is a likeable precision platformer with a fantastic visual style" PushSquare.com "Need a new game for your PS Vita? I recommend the awesome Life Of Pixel." RetroGamer Magazine a09c17d780
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About This GameI am a book of mazes. There are no entrances in halls of my pages, the history of world creation sleeps here. Do you remember that history? Then show me the way!Mazes of this first-person adventure game are full of hazards and random loot which can help you in journey or show you pieces of story, the story you are already part of. Features: - generated labyrinths, weapons and cardboard enemies; - book paintings world style; - search for collectibles that are based on history and memes of gamedev. Full version: - storytale; - persistent weapon upgrades; - bossfights; - traps. a09c17d780
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About This ContentThe new catwoman story? Independent dating story? Lin Biao exclusive legendary clothing? It's all included in the Catgirl expansion pack, you can choose your favorite piece from 4 legendary costumes to join the clothing store.In addition, there will be 2000 jewels to help Raider Lin Ranran.
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About This GameFrom the creators of the popular mystery adventure game series “Silver Creek Falls” and the film-noir detective visual novel series “The Agency” comes a new horror-mystery series that will surely keep you at the edge of your seat!Sapphire Dragon Productions proudly presents “The Ghosts of Hackney Mills” Story Date: 8th November 2007 Location: Hackney Mills, Ohio A maintenance engineer is asked to inspect a bizarre power surge that happened at an old and abandoned research center. As he explores the campus he finds that it hides a terrible terrible secret… Featuring - A massive and detailed open world to explore - An eerie and suspenseful soundtrack - A mysterious and spine chilling story - Tricky puzzles that will require a keen set of eyes and ears to untangle - Hidden items a09c17d780
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