About This GameA ROOM BEYOND, is fantasy point and click adventure based on essential subjects of human existence. This novel game draws the drama around the “Fog Wanderer”, a murderous apparition scaring a small village in a Lovecraftian world. Help the villagers to solve the murder mystery and discover your own fate which seems to be oddly woven into the entire drama.A philosophical story is built upon inspiration coming from the book The Top Five Regrets of the Dying. Videogames such as Alone in the Dark 1, The Last Door and the famous Lucas Arts games significantly influenced the general tone and coloring of the game, as well as the art of H.P. Lovecraft and E.A. Poe. The game’s innovative mix of pixelart and low-poly rendering has attracted a lot of interest among players and artists. SynopsisWhen you awake, you find yourself trapped in a gloomy cave. Dim candle light reveals strange symbols and cult objects all over this place. You can’t remember what happened, but this place gives you shivers. There is a tiny ray of light in the distance which might lead to a room beyond this darkness. Outside the cave you find yourself in a forest which is surrounded by deep gorges and thick layers of fog. A crowd of people lives here in fear of an ominous apparition that creeps through the fog for manhunt. Help the villagers to solve the mystery of the murderous fog wanderer and uncover the fate that brings you to this place. GameplaySimplified control of the game can be learned fast and allows a quick start. No strong prior experiences with computer games are needed for playing A Room Beyond. All interactions can be accomplished by clicking or dragging the mouse pointer. The game does not define specific timing so that players can take their time to explore the virtual world. Additonal game features are unlocked gradually while progressing storyline. Technology & Style2.5D Perspective: The game’s visual perspective is known as 2.5D, which describes a combination of 3D effects in a general 2D stage design. Both types bring their own benefits to the game: Interaction and navigation is easy in a 2D scenery, but visual perception of depth is increased by using 3D objects. Pixel Style: Manual and procedural processing steps create a mosaic-like pixel effect which results in a graphical abstraction that increases the scope of visual interpretation and stimulates players’ imagination. Combination of both, smooth animations brought by modern technology and the look and feel of retro pixel game design leads to a fresh contemporary graphic style. a09c17d780
English,German,French,Italian
If you liked The Last Door and\/or Alone In The Dark (the old ones), go head first. Episode 2 moves to Beta status:
Also don't miss the brand new teaser trailer for Episode 2 here in the product description or on YouTube. How to play Episode 2 Open Steam and let the client update your game installation. Start A Room Beyond and continue a saved game. As Episode 2 continues Episode 1 it is not possible to directly start in 2. You have to finish Episode 1 to continue to the next chapter via the new Episode tree shown at the end of each episode: There is no new contents (only general bugfixes) in the demo, Episode 2 content is exclusively included in the purchasable full version. This release was tested to be stable in common. However if you find a bug, let me know so I can fix it. Best, -- René CHANGE LOG for PATCH 2.0. Episode 3 released (Patch 3.0): Hi everyone, I am very happy to finally present the release of Version 3.0! Episode 3: The Voice from the Deep ... is now live on Steam and contains a big pack of new contents:
Also don't miss the brand new trailer for Episode 3: How to get Episode 3 Update to Episode 3 is free for everyone who already purchased the game. If you only played the free demo yet, purchase a full version in the Steam store now to get Episodes 1, 2 and 3 immediately (plus episodes 4 and 5 in 2017). How to play Episode 3 Open Steam and let the client update your game installation. Start A Room Beyond and continue a saved game. As Episode 3 continues Episode 2 it is not possible to directly start in Episode 3. You have to finish Episode 2 to continue to the next chapter via the Episode tree shown at the end of each episode: This release was tested to be stable in common. However we are still in Early Access and if you find a bug, let me know so I can fix it. :) Best, -- René CHANGE LOG for PATCH 3.0. Patch 5.1: Just a minor update that fixes issues found since the final release. Thanks again to everyone reporting these bugs. :) CHANGELOG for PATCH 5.1. Patch 1.9: This is a summary of the most important updates, changes and bugfixes for A Room Beyond version 1.9 which went online today. They apply to both, the free demo of Episode 1 and the Early Access full version. New Content & Design Changes
Dear followers, today we celebrate the release of Version 4.0!
Episode 4: The Cat in the Mirror. Patch 2.1 - Support for French & Italian:
Bonjour France & Ciao Italia! Thanks to the great team from RuM Corp.se Localization Pro[www.rumcorpse.com] we now have full French and Italian language sets in the current release of A Room Beyond! All in-game texts, menus and dialogs for Episodes 1 and 2 are available in four languages now. Additional fixes The new release also includes a couple of minor bug fixes and optimizations, check out the details below. Best, René Changelog for Patch 2.1. Patch 1.10: Patch 1.10 is a small update implementing some user feedback. Optimizations & Adjustments
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